On Thursday 14 September 2006 03:09 am, Zane H. Healy wrote:
How many Amps should the fuse in the C64 be rated for?
The fuse I
pulled is a 1.5A 250V fuse, yet "Troubleshooting & Repairing your
Commodore 64" says to use a 1A 250V fuse. A quick bit of googling
seems to indicate that it should be 1.5A.
I don't think it really makes all that much difference. In working on maybe
some thousands of those things I can't recall if we ever did see a blown fuse
in there. Assuming you're talking about the one in the 64, and not the one
in the PS, which is another matter. If you have them handy already I'd use
the 1.5A. The only time it's going to blow is if there's a short somewhere,
and most of the failures I've seen in those machines are other things.
--
Member of the toughest, meanest, deadliest, most unrelenting -- and
ablest -- form of life in this section of space, a critter that can
be killed but can't be tamed. --Robert A. Heinlein, "The Puppet Masters"
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Information is more dangerous than cannon to a society ruled by lies. --James
M Dakin