The game was a
top-down dungeon style game (As in the location,
rather than D&D or Zork association). The game used ASCII characters
to build out the 'map' that you walked through using the arrow guys
to guide your character, if memory serves an *, running into monsters
and treasure and the like. I -think- the dungeon view only took up a
portion of the screen, perhaps the right-half only, and your view was
fairly limited to a "if you were in the dungeon this would be the
extent of your eye line" sort of thing. Pretty nifty.
The only ones that speing to mind are: Rogue, Hack, Larn and Moria.
I just thought of another one -- ZZT -- but this had colour and I think it
used extended characters, at least for some of the games in the series.
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Cameron Kaiser * Floodgap Systems *
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