Ethan Dicks <erd_6502(a)yahoo.com> wrote:
We moved individual sectors of Infocom's Sorcerer
on top
of a backup copy of Enchanter because I had Enchanter for the C-64 and
not Sorcerer. Once we worked out the sector skew for the game engine,
it worked fine.
I doubt anyone cares about it now, but I finally scanned a listing of
my commented reverse-engineered source code to the Apple ][ interpreter
and put a PDF file on my web site:
http://www.brouhaha.com/~eric/if/zip/