This is, unfortunately, not the game I recall.
Although it is possible
that the game I played was a derivative of this, the style of screen
layout is quite different. Nonetheless, I'm going to have a looksee at
this ;) Thanks for the hint.
The game I played showed you, I believe, only what you could "See" - so
rooms that you were not in, or objects around corners would not be present
on the screen. Also the view was very corridor-like, halls and passages
rather than square looking rooms. Of course, this could be my memory
distorting the facts.
Hmm. Kroz, perhaps?
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Cameron Kaiser * Floodgap Systems *
www.floodgap.com * ckaiser at
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-- A good pun is its own reword. ----------------------------------------------