In looking at this and browsing my amiga archives I
came across a regular
Amiga flame war which was held between the Game programmers and the Amiga
users. The Game programmers were adamant that you had to "take over the
machine" in order to get the necessary performance and there was no way you
would ever have something like StarGlider running in real time with some OS
back there stealing your cycles.
I contrasted that with running Descent FreeSpace on my Win95 machine. It
brings into focus the huge changes that have undergone this space in only
the last 10 years. Amazing, simply amazing.
Are you saying that Descent doesn't take over the machine? (I'm not being
sarcastic -- I don't know either way, mainly because I use a Mac most of the
time.) I've seen some vey badly-behaved Windows programs, and tons of DOS
ones. I don't think Windows 95 or NT are very efficient, so I'd say that
when performance counts, the truth is sometimes closer to the
game-programmers' side than the users'.
-- Derek