> Well, I don't know about Empire or nethack,
but I know NetBSD comes
> with a character-mode tetris which quite likely would require
> minimal work to adapt to DOS use.
> Or are you specifically looking for
"classic" software here?
Actually, you may have to go through some gyrations to
get a
unix/linux console application to compile under DOS.
May. I suspect this would be one of the easier cases, but that's
admittedly coming from someone who hasn't tried it.
Even if it isn't, tetris is not a difficult game to write. I believe I
could even do it in x86 assembly; given timer and keyboard input hooks
(interrupts handlers, they'd have to be, under DOS), there isn't really
anything difficult.
I am trying to re-create the DOS environment of my
youth. :^)
Ah yes, trying to recapture halcyon days gone by....
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