On Thursday 14 September 2006 04:09 pm, Zane H. Healy wrote:
On Thursday 14
September 2006 03:09 am, Zane H. Healy wrote:
How many Amps should the fuse in the C64 be rated
for? The fuse I
pulled is a 1.5A 250V fuse, yet "Troubleshooting & Repairing your
Commodore 64" says to use a 1A 250V fuse. A quick bit of googling
seems to indicate that it should be 1.5A.
I don't think it really makes all that much difference. In working on
maybe some thousands of those things I can't recall if we ever did see a
blown fuse in there. Assuming you're talking about the one in the 64,
and not the one in the PS, which is another matter. If you have them
handy already I'd use the 1.5A. The only time it's going to blow is if
there's a short somewhere, and most of the failures I've seen in those
machines are other things.
It's the one on the motherboard (original style 64). It's already blown
and I'm planning on trying to find a replacement later on today. I'm
thinking the local auto-parts store might actually be a good choice, as
IIRC, that's the same style fuse that my pickup uses (yeah, it's an old
pickup).
Older than my '78 Dodge? :-) Those are likely to be 32V automotive fuses,
and not the 250V variety, though I doubt that'll make much difference.
Still not totally sure if it should be a 1A or 1.5A,
as there seem to be
lots of conflicting answers on that. I guess I'll try to pick up a 1.5A.
Let me know offlist if you run into trouble, I'm sure that I have some of
those around. I can also probably get into the service manuals, which I
have around here someplace, and tell you for sure what it's supposed to be
and what might be the problem if it blows again.
--
Member of the toughest, meanest, deadliest, most unrelenting -- and
ablest -- form of life in this section of space, a critter that can
be killed but can't be tamed. --Robert A. Heinlein, "The Puppet Masters"
-
Information is more dangerous than cannon to a society ruled by lies. --James
M Dakin