Six-key rollover seems to be a good compromise; I
suspect the most
anyone sees in the real world is 3 or 4 key.
For ordinary typing, ie, using a keyboard as a text input device, I
suspect you are correct.
But when using a keyboard as a multi-button input device that happens
to have lots of buttons, which (for example) many games do, it's far
less clear. It would not surprise me to see rollover requirements go
as high as nine or maybe even ten in extreme cases; certainly when
playing the piano I need N-key rollover for N above 6 - fortunately my
piano, unlike most computer text keyboards, is designed for that sort
of thing. (It's an electronic piano, not a mechanical one, but a
pretty good one as such things went when I bought it; it definitely
supports N-key rollover for N well over 6.)
/~\ The ASCII Mouse
\ / Ribbon Campaign
X Against HTML mouse at
rodents-montreal.org
/ \ Email! 7D C8 61 52 5D E7 2D 39 4E F1 31 3E E8 B3 27 4B