There's one machine not on you list although it doesn't surprise me. I
worked on an Adage AGT-30 that had an excellent version of Spacewar ported
to it (along with Life, Lunar Lander and 4x4x4 tic-tac-toe. These were all
running sometime prior to 1972.
I wonder if anyone else on the list worked on AGT's or the predecessor the
Ambilog 200? Great graphics machines. 30 bits, 1's complement and a 4 x 3
matrix multiplier implemented with multiplying DACs.
Marc
On Tue, Jun 30, 2015 at 5:14 AM, Devin Monnens <dmonnens at gmail.com> wrote:
It gives me great pleasure to inform you that the
Spacewar paper I wrote
with research from Martin Goldberg and responses from many people on this
list has finally been published.
The paper, "Space Odyssey: The Long Journey of Spacewar from MIT to
Computer Labs Around the World" is available for free on Kinephanos, a
bilingual Canadian journal about film, games, and new media. The paper
explores the use and distribution of Spacewar after its creation at MIT and
provides a detailed look at several computer labs, including those at
Harvard, University of Minnesota, University of Michigan, and of course MIT
and Stanford.
http://www.kinephanos.ca/2015/space-odyssey-the-long-journey-of-spacewar-fr…
The paper was presented last year at the International History of Games
Symposium in Montreal. The slides are available here:
https://drive.google.com/file/d/0B22gYL7qHwW9dWMwQkNiWFlCMDA/view?usp=shari…
Thank you to everyone who participated in the survey and provided help for
our research.
Martin and I would appreciate any feedback you have on the paper, including
anything we might have missed or gotten in error and any new insights or
memories you wish to share. Note we are still interested in collecting data
through our survey, which anyone here is welcome to participate in.
http://ataribook.com/book/spacewar-questionnaire/
Enjoy!
-Devin Monnens
--
Devin Monnens
www.deserthat.com
The sleep of Reason produces monsters.