On Wed, 5 Jun 2013, Al Kossow wrote:
On 6/5/13 2:19 PM, geneb wrote:
I'm trying to locate a source code file
called "dandd.pas". This was a
game engine that spawned the room-oriented BBS software called Citadel.
Since you didn't provide any useful clues:
"Citadel as BBS software came online in 1981. The ideas behind it are even
older than that. In 1978, on a timeshared PDP-10 at the UW there was a
multi-user game called DandD.pas loosely resembling what is now known as a
MUD. A feature of DandD.pas was being able to write on the walls of rooms.
Soon the communication in the rooms became as important as the game itself. "
My apologies.
Have you tried Jason Scott?
No, but I suspect
that if he had it, I'd already know about it. :) I've
been BBS software mining for him for years.
I suspect the look on his face was priceless when I dropped a copy of CBBS
on him. :)
g.
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