Well I landed an amazing C64 software score, with boxed sets of Ultima I,
all the Zork series, Neuromancer, an editor assembler package, a koala pad, a
bunch of joysticks, and a bunch of other stuff I can't remember. The boxes and
manuals are in almost _pristine_ condition! Didn't pay a dime... one of the
guys I work with was amazed that I liked this stuff and pulled it out of his
basement to give to me for a beer. Well, OK; I paid a beer. ;-)
Problem: I just noticed the C64 seems to have these dead keys '5, 7, 9,
and 0'. Looks to me like a dead bit on the keyboard controller, but I must
confess to ignorance on the internal details of how the C64 accepts key
presses. Can anyone give an overview, and would anyone know of a fix?
Thanks,
--jmg