On 7/20/10, Zane H. Healy <healyzh at aracnet.com> wrote:
I can't seem to access the link.
It took a long moment to load - perhaps they got Slashdotted? (yes
there's a link, the question is if the traffic is still high because
of it)
I did see something at the top of Paintasm.a that I'm hoping comes
with the right development environment:
.INCLUDE MAC:GRAFTYPES.TEXT
.INCLUDE MAC:SYSEQU.TEXT
.INCLUDE MAC:SYSMACS.TEXT
.INCLUDE MAC:TOOLEQU.TEXT
.INCLUDE MAC:GRAFEQU.TEXT
.INCLUDE MAC:TOOLMACS.TEXT
Are there any old-time Mac developers on the list who might remember
what tools/files are needed to turn this code back into a working
binary? I read the Hernia Manuals 26 years ago, but I never really
did much development. Back when it was new, we were evaluating adding
the Mac to our stable of supported machines (Apple II, BBC Acorn,
C-64) at the place where I used to write kids games (Software
Productions) when the bottom dropped out of our market and we folded.
Is there any limitation on the source?
COPYRIGHT.TXT:
Copyright
This Material is Copyright ? 1984 Apple Inc. and is made available
only for non-commercial use.
I'd love to see ClarisDraw (aka MacDraw) released
as OpenSource and someone
port it to Mac OS X. It is the one classic App I haven't been able to
replace.
That would be awesome to have in the modern world.
-ethan