On Fri, 16 Apr 2004, William Donzelli wrote:
I used to play
that in about the same timeframe. I still have all of my
old RPG books, including G-W. They went through several major rule changes;
I think I have two of them.
I had Gamma World as well, but we thought it sucked. Shortly thereafter, I
got away from the whole gaming thing, as it just started getting silly
(i.e. Dungeons and Dragons characters became boring after just a few
levels).
To get totally off-topic in a wholly geek way, I think it really depended
on the imagination of the DM or GM to make the world fun and interesting.
I always had this fantasy of putting together a real-life D&D where you'd
have a big cave filled with all sorts of people playing scary creatures
or something. There was a TV movie in the 80s that featured a theme like
this where a group of kids went into a cavern to play D&D but then the
fantasy turned real and they were being chased by some evil creature of
some sort. I can't remember if my idea came before or after that.
--
Sellam Ismail Vintage Computer Festival
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