I played it for two years on a 300 or 1200 baud dialup from california
to Louisiana on a Silent 700. I come across pages of adventure in boxes
from time to time.
It was very playable, and I don't know what one would need. Every
system I ever had as fast a response to my inputs as I required from the
above to the CPM ones on glass, and later PC versions.
I still like the recollection of playing it on the Silent 700's
personally, but that is just because of having the experience of doing
it that way.
I know of some others (statute of limitations are expired) that played
from Puerto Rico by dialing from a hotel phone
(acoustic coupler) to
Miami, into Tymnet. connected to Multics in Phoenix to run
the Colossal
Cave adventure there. I think at one time that system had maybe 1000
copies running at once as well via various networks from around the
world. I'll leave you to guess the company, but the sources were ported
by the authors in Massachusetts to Multics after the PDP10 version.
Still had the session control logic in, but in Multics it could be
easily circumvented and you could play anytime. And network time didn't
get cheap no matter what time you logged in.
(Silent 700 is excuse for being on topic here :-)
Jim
On 8/9/2010 10:48 PM, Chuck Guzis wrote:
On 9 Aug 2010 at 23:25, Ben wrote:
Well I got "THE LAMP". Now to find the
cave... and buy the proper 9
pin null modem cable if they still make them. I can't keep stealing
from the PC here. I am just finding playing ADVENTURE on the PDP-8
(SBC6120) with a IDE drive just playable for a text game. Did most of
the people play ADVENTURE on a classic machine or wait for PC version
or clone of the game. I remember playing a similar game on the COCO II
but I think it was from Cassette rather than mini-floppy.
You mean other than playing it on big iron? Heck, pretty early on,
there was a CP/M version of it--I've got it here on a floppy with
MP/M on it (a good multi-terminal demo).
Wonder if Chess 3.0 will run on a PDP-8?
--Chuck