On 10/17/05, Roger Merchberger <zmerch at 30below.com> wrote:
but I once wrote a Logo interpreter *in Basic* on a Tandy CoCo2! I'd be
willing to bet that I didn't have a full language implementation, but it
had variables, functions, and grafix (penup, pendown, etc.).
By reputation Coco has an excellent Logo implementation, D.L. Logo. There
was a recent post on the maltedmedia list stating that there is information
in the manual which would permit D.L. Logo to interface with Coco 3 graphics
codes under Level II. There is also cartridge based Color Logo which less
interesting.
I didn't know it when they let us play with Logo in elementary school, but I
read that Logo's origins are in Lisp.
-- John.