John Honniball wrote:
Philip Pemberton wrote:
I was actually thinking about implementing the
"Game of Life" on an
LPFK to start with, or possibly the old "Lights Out" game. Just to see
if it works, of course :)
I took one of my "Lights Out" games to the Bristol Dorkbot last night,
where it was very popular. I suppose one could modify a Lights Out
game unit into a sort of LPFK, but with only 25 keys. Or you could
do that with a Monome.
http://en.wikipedia.org/wiki/Lights_Out_(game)
Interesting. The wikipedia article says the game is from 1995.
A very similar puzzle, except played on a 3x3 grid and the neighborhood
around a move wrapped around the borders, appeared in a Processor
Technology publication back in 1977, although its origin is even earlier
(see comment below):
http://www.sol20.org/articles/access_v1n4.pdf
It used the numeric keyboard as the 3x3 pad to control game play. I
reconstructed the source code from that publication:
http://www.sol20.org/programs/galaxy.asm
The comments for it say:
; PROGRAM ORIGINALLY SUBMITTED TO THE
; HEWLETT-PACKARD SOFTWARE LIBRARY IN BASIC
; SUBSEQUENTLY PUBLISHED BY PEOPLE'S COMPUTER
; COMPANY IN SEPT 74 AS "TEASER"
; WRITTEN IN 8008 CODE BY WILLARD I. NICO
; IN BYTE MAY 76 AS "SHOOTING STARS"
; ADAPTED TO 8080 CODE FOR USE WITH VDM-1
; BY JERRY BACON
; S.I.L. PROGRAMMING LABORATORY
; BRASILIA, D.F. BRASIL
;
; DATE: 14 JAN 77