Tom Sparks <tom_a_sparks at yahoo.com.au> wrote:
I've been wanting to create the old school 3D graphics feel that is seen in these
books and games (see bellow)
I am think of using wings3D[1] for the modelling
what render can create this style?
Well, you have a couple of techniques listed there, but it's old skool vector
graphics which could be done using extremely simple models with large flat
polygons in your modeler. Then render it with a technique called Cell Shading
which a lot of render engines support, simply pick one.
re,
reiche