On 5/3/2010 12:42 AM, Curt @ Atari Museum wrote:
Once you understand the TIA even just remotely - its a
damned fun
console to code on, the Atari 2600 is still being pushed well past its
envelope even today, if you check out the programming section on the
forums at
atariage.com - there is a constant run of new games being
done. If you want to check out a truly INCREDIBLE new Atari 2600 game -
check out Dungeon - I never thought a game like that could be done on
the Atari 2600.
What about it makes you think it couldn't be done? It's got simplistic
graphics and probably doesn't need more than 128 bytes of RAM.
The games that impress me are K.O. Cruiser (Punch-Out for Atari!) and
Merlin's Walls which implements a raycasting engine at 60fps. The trick
to the latter is rotating the maze on its side, which allows for the
symmetrical playfield graphics to be used as (now) vertical strips for
the walls.
--
Jim Leonard (trixter at
oldskool.org)
http://www.oldskool.org/
Help our electronic games project:
http://www.mobygames.com/
Or check out some trippy MindCandy at
http://www.mindcandydvd.com/
A child borne of the home computer wars:
http://trixter.wordpress.com/