Hans Franke wrote:
...
Uh-oh if it'S native windows right now, it will be
a pure nightmare.
Especialy whany they expect to have future releases on both platforms.
The best aproach would be switching for a complete environment, that
is available on both platforms ... for example Qt. First port the App
to a QT base and then just move it over to Linux.
Qt is 100% compatible availabe forWindows, X11 and Mac (and an
embedded aproaches for embedded Linux), so moveing over would
also open the IDE to Mac Fans.
...
Qt is somewhere between free and non free. As long as
you provide
the source of your application to the public, you may also use Qt
for free - all Libs and Docs are available. If you want to keep
the source sode for yourself, aou got to buy a licence per developer.
I'll put in a plug for wxWidgets (formerly wxWindows). It is cross
platform and has the bonus that it is open source. The developers are
very accessible and are quite responsive. I used it for my wang 2200
emulator and wish I had known about it when I wrote my Sol emulator.
In the past I understand that the Mac portion was seriously lagging in
its polish, but they have put a lot of work into bringing it up to par.
http://wxwidgets.org/