The big problem with a graphical version would be the
"blinking"
attribute - Do any graphics modes support blinking in hardware?
Do they need to? Don't peecee video cards have the ability to flip
between two blocks of video RAM with the flip of a bit? All you need
to do is render twice, once with and once without the blinking stuff,
and keep toggling between the two VRAM areas every however often.
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