On 4 June 2013 22:46, Fred Cisin <cisin at xenosoft.com> wrote:
For those so OCD as to have clear space, howzbout we
reinvent "the
desktop"!
The serious question is: why.
If current trends continue, discrete GPUs are going away, integrated
into the chipset. Motherboard logic is going away too - e.g. the
latest "Haswell" Intel Core CPUs now incorporate the voltage
regulators on the die as well. More and more is getting built into the
CPU as a way to use the extra transistors that Moore's Law keeps
delivering, until soon enough, there will be about 3 components to a
PC: a CPU containing all the logic and some storage chips - some RAM
and some Flash.
The next step after that is to integrate those into the CPU die too,
partly to shorten the buses and increase speed, partly to save cost
and improve reliability. Or memristors will kick in and the difference
between volatile and nonvolatile storage will disappear.
Then you have one chip, basically, and some power and some cooling.
There will be relatively slow external serial buses - some descendant
of Intel Lightning, perhaps, quick enough for slow third-level
storage, sound and video, but not for adding a different GPU.
Once we get there, why would you want or need a big box any more? What
would be the point? Frankly, today, only hobbyists & specialist
workers change GPU or sound card - for most users, the built-in stuff
is fine. Which is another part of the reason for the rise in notebook
sales and the drop in desktop sales, because for nonspecialist users,
notebooks are good enough now.
The trend of increasing integration has continued for as long as just
about anyone on this list has been alive, and I'm aware we have some
septuagenarians. Why should it slow now?
We already have 6-physical-core 12-logical-core chips with powerful
onboard GPUs, memory controllers, bus controllers, VRMs and most of
the rest of the computer on the die. There are server x86-64 CPUs with
16 physical cores. There are specialist MIPS chips with 64 cores.
That trend is going to continue until your general-purpose PC is just
as sealed and non-expandable as an iPad. All you'll be able to do is
add slower third-level (I'm not counting caches here) storage.
The big looming limit is when photolithography stops being able to
make smaller features.
Seriously, the stuff with "expansion slots" is a historical phase that
we are now nearing the end of.
For the rest of us, howzbout a 4x8 foot holographic
projected screen.
You'd have to use it in the dark, that's the snag.
Just like the movies and TV have been showing for
decades. It should be
feasible in a few hundred more years.
You are aware that actual 3D displays of various forms are now on the
mass market, aren't you? That you can buy 3D cameras with 3D LCD
screens on the back, and pocket games consoles with 3D displays, and
3D monitors and TVs?
Not ones that need goggles - although of course those exist too - but
open-space 3D displays.
Then there are fog screens and helical-scan screens and so on. Lots of
3D display tech out there for 3-5y now. Yes including stuff that you
can walk around the back of and see the rear of the object.
For the "zoom" issue of pointing resolution,
I wonder how long it would
take to get used to a 3D interface where preciseness of motion is
controlled by the distace you finger is from it.
As tricky as playing a theremin, I imagine. :?) But live instant
visual feedback would help.
There are lots of solutions for the problems of the size of big
squishy ol' human fingers, from zoomable displays, to display regions,
to styli. That's not an issue either. And there are mice that you can
use on Wacom-type tablets, as well.
For anyone who thinks that you can't possibly draw with a big fat
finger on even a tiny 3?" multitouch display, have a look at
http://www.iphoneart.com/ and see some really impressive stuff.
You chaps are all throwing up objections that were solved years ago,
in some cases decades ago. I really don't get it.
--
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