Get a minute on and a mame Machean at ur hackerspace ;)
Mines doing a retro computer gathering in December though I'm pritty much
the only retro computer person but it does draw interest. I also organize
synth meetups.
Skullspace
As for games SimCity original
Space quest 3
Oils well
Transport tycoon
Some.oddballs I never knew the names of off my dad's Heathkit h89 some.old
basic games u can make outa book hmm idea.. u could do a basic workshop
making a game on a old system old school to deminstrate what it was like
before games came out in easy to use formats also u can't forget zork...
On Oct 11, 2016 12:41 PM, "Alan Perry" <aperry at snowmoose.com> wrote:
On Oct 11, 2016, at 09:24, Josh Dersch
<derschjo at gmail.com> wrote:
> On 10/11/16 9:06 AM, Charles Anthony wrote:
>
> On Tue, Oct 11, 2016 at 8:44 AM, william degnan <billdegnan at gmail.com>
> wrote:
>
>>>
>>> DOS PC: Doom
>>>
>>>
>> Last comment from me...
>>
>> I played SGI Doom the other day for the first time. There are always
new
discoveries, I did not even know this port existed.
As I understand it, the SGIs were the development platform for DOOM, and
the PC version is the 'port'.
That's incorrect -- DOOM was developed
on NeXT hardware.
Yep. In '93 (IIRC), I bought the last of the new NeXT magneto-optical
cartridge that Canon had and was selling them via Usenet. One of the buyers
was some guy named John Carmack from some company called Id Software. He
paid by check and, trying to decide whether to wait for the check to clear,
I asked some co-workers also from Dallas if they had heard of him or the
company (they hadn't).
As far as Doom, not long after I became a Sun employee in Mountain View in
'94-95, we played Doom Arena, a networked, multiplayer version of Doom. It
saturated the network, so could only be played after business hours. It ran
on SPARCstations under Solaris.
alan