Dungeon V3.2
would be nice on RT-11, but realistically your Z-Code
interpreter lets Zork and Hitchhikers Guide to the Galaxy run, what more do
I need for games on RT-11? :^)
:-)
But the Inform libraries are soo CPU-intentisive that it's no fun trying
to play ZDUNGEON on a real PDP-11.
In comparision, the Fortran version zipps ahead.
But the original Infocom games run really well on a PDP-11 with ZEMU.
Which reminds me that I should make a new release. I have fixed some
rather obscure bugs these last few years.
I only had the last version you released running on SIMH, but the original
release seemed to be just fine under RT-11. Maybe it's time you give up on
RSX, and switch to RT-11! :^)
> The DND webpage
http://members.tripod.com/~rancourt/default.htm mentions
> versions for TOPS-20, RSTS/E, VAX/VMS, and RT-11 (written in Pascal).
In
spite of what
the webpage states, everything that is there to download
appears to be for VMS.
Hmm, trying to understand what it is, still... Multiplayer dungeon game?
I guess I could truy to get some version down on MIM, and see if I can
whip it into working...
Log into the guest account on PDXVAX. I just placed it in [.DND2] under the
guest account, and verified it works. It is sort of like Rogue or Nethack.
I need to figure out what it takes to heal my character. :^) You can
apparently have multiple players going through the dungeon, but I don't
think there is any interaction. I really don't know anything about it, but
have been wanting to play.
While some source code for VMS at least exists, there really isn't any
details on how to link the files together.
Zane