Ethan Dicks wrote:
I'm always interested in discussing 68000 designs
real and imagined.
I first ran across a preliminary spec sheet back when I was using a
PET every week and five years later was using them every day at work.
if you want a quick 'n simple way to get into 68K programming. You can
always hack a cheap 68K sound board from the Bally Spy Hunter Arcade
game -- there might be other compatible games I don't recall at the
moment. This is small board with enough Rom/Ram to experiment 'n hack
extra hardware to it, plus you can make your own sounds :)
Here's a pic
http://tinyurl.com/2elga5u
Then there's the bigger arcade boards with 68K cpu and plenty of
graphics hardware--'n Roms-- on there from Atari, such as the Indiana
Jones, Marble Madness, Food Fight, etc --some even have the 68010.
=Dan
http://www.vintagecomputer.net/ragooman/