At 11:58 AM 7/11/97 -0600, you wrote:
>playing a vector graphic arcade version of Space
War when we were fresh
five buttons, 'rotate left', 'rotate
right', 'thrust', 'fire',
'hyperspace'. The interesting thing was you didn't play against the
Perhaps you're thinking of a later game wherein you could have two players
at the same time with either separate ships, or linked ships. Sorta like
asteroids in that you had to avoid/shoot various things on the screen. It
had the rotate left/right buttons.
There was another that used a rotating knob to control rotation; the story
was it was a combat training simulation, but I can't remember the name.
That was a fun one.
(But I always was, and always will be, a Robotron man...)
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