I'm going to call this "classic by fiat", since Apple has decided
that it's "vintage" enough to have stripped most of the content
from its website by now, though it's not clear that
any of this
was ever easily available there to begin with.
I'm looking for any guides, sample code, etc. on developing OpenGL
drivers for Mac OS 9, since an evening with Google has proven
mostly fruitless. I've found plenty on developing OS 9 OpenGL
*applications*, but I'm looking for even just a reference for the
hooks that need to go into the driver. So far, I've come up
pretty empty.
I always have the option of reverse-engineering existing drivers,
since I have a copy of IDA Pro, but that's obviously a BIG time
commitment.
Anyone have such a thing in their possession or know to whom I
should speak? I'll be posting this on a few lists/forums.
- Dave