This is awesome, so many memories of that game.
The PDF worked fine here.
I'm curious if anyone on the list has a copy of the Zork source code circa 1976?
If nothing exists from that period, I have a copy from Vax/Vms of that era (in fortran),
but I only have the printout, the dtext files did not survive
One of the rumors about the version I have is that it was supposedly able to tell you
exactly where errors were in the code (if you mis-entered it), by line and segment.
I have printouts of various code from 1976,
including Zork, Adventure, Trek5, Trek7, Castle, and Rogue.
OCR'ing this stuff is a massive nightmare, as DEC line printer fonts are horrible.
esp "0" vs "O", and I vs 1 vs l, even reading my eye is tough...
Plus, some of it being pre fortran-77 and the vms weirdness of the time makes it next to
impossible to transcode...
Dan.
Date: Tue, 2 Dec 2008 08:47:42 +0100
From:
fu3.org at
gmail.com
To: cctalk at
classiccmp.org
Subject: PDP-11 Zork Manual: Save $2,348.31
http://inventory.getlamp.com/2008/11/30/pdp-11-zork-manual-save-234831/
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