On Monday 12 November 2007 17:24, Al Kossow wrote:
The I/O on a
full blown system is where a modern system might have
emulation problems
This is exactly where simulation has been hung up for years. The mass
storage and terminal system is complex, with microcoded controllers for
tape and disk and dedicated front end processors for terminal/network I/O.
This sort of thing is exactly the area where I'm fuzziest when it comes to any
sort of a real understanding of big iron. Aside from seeing references to
such stuff from time to time, I really don't have a clue as to why you'd
_want_ something like a separate dedicated processor to handle I/O, for one
example. Or mass storage. Or whatever. And I really don't have that much
of a handle on how the architecture of those sorts of machines differs from
the micros I'm familiar with. Even that bit of time I got to spend with the
Heath H11 was very alien to the rest of what I'm familiar with.
I realize that I'll never get as familiar with some of this stuff as some of
you guys that have actually worked with it, but can any of you point me
toward some resources that might let me understand some of it better than I
do now?
--
Member of the toughest, meanest, deadliest, most unrelenting -- and
ablest -- form of life in this section of space, ?a critter that can
be killed but can't be tamed. ?--Robert A. Heinlein, "The Puppet Masters"
-
Information is more dangerous than cannon to a society ruled by lies. --James
M Dakin