there is a arcade game emulator called "mame" that has emulation of
vector graphic but uses ordinary raster scanned (runs on normal vga).
You'd have a lot better maintainability and quality if you took a regular
vga monitor and wrote code to take in your vector plot data and made
a custom driver for a "game" that mame could run which would paint
your vector stuff on the screen.
You would use a 5": vga color painting green lines, and would restrict
the thing with a mask in the software to keep it in the confines of the
console punchout's geometry. I would think that even the air force
might options such a product to replace their units...
Jim
Gene Buckle wrote:
I know this is off topic for the list, but you folks
are my best choice
for the kind of knowledge I'm after. :)
The task at hand is driving a 4" diameter vector CRT. _Any_ 4" vector CRT
would work, but it has to be round. I have to be able to drive this from
a PC. I'm building an F-15C flight simulator out of real parts - one of
which is the mortal remains of an ALR/56C electronic countermeasures
display. The original electronics are basically junk due to excessive
shock from ground impact. This leaves me with a nice shell that a 4"
round CRT is needed for. It's my understanding that it's possible to
drive a CRT like this "oscilloscope style". Where can I find out
information on how to do this? Is there any kind of black box that I can
buy or build that will allow me to feed an NTSC or VGA signal in one end
and get a correct vector signal out the other?
For those interested, you can see my project at
http://www.f15sim.com.
Thanks all!
g.