> In article <1358156904.76010.YahooMailNeo at web142501.mail.bf1.yahoo.com>,
> ? ? Tom Sparks <tom_a_sparks at yahoo.com.au> writes:
>
>> > Are you looking to just reproduce the look or are you also wanting to
>> > reproduce the technology used back then?
>> I just want to reproduce the look
>
> OK, then you need to decide which "look" you want to reproduce.? Are
> you specifically trying to reproduce the visual look from REND386, or
> just using that as a reference point?
I think both
>
>> for my model I am looking at doing
>> * Isometric projection
>
> This is trivial.
>
>> * objectvr[4]
>
> This is also trivial.? From looking at the URL you gave for [4], it's
> just picture flipping a bunch of pictures taken at different
> viewpoints relative to the object.? You don't even need a graphics
> card for this, it's just picture flipping.
working out the best way to get these pictures, animation?
>
>> * at a later date I may use webgl
>
> Why webgl, are you trying to make something that is browser based?
yes, it? a later date project, I want to allow full 6DOF of the models as well as objectvr's limited freedom
>
>> > If just the former, it's not hard at all, since you're simply
> using
>> > existing technology in a lower fidelity mode.
>> its not that easy as it seams a lot of the styling needs to be done using a
>> Shading Language
>> witch is only support on some newer graphics cards
>
> Shader based graphics cards are the norm for the past decade, so hardly
> only available on "newer" graphics cards.? OGL even provides a
> software
> fallback.
>
> However, don't assume that because people are showing you how to do
> something in a shader that the only way to do it is in a shader.
I was just asking could it be done
> The
> last generation of fixed-function pipeline cards (i.e. 10+ year old
> cards) were capable of a variety of effects if you were creative in
> how you use the hardware.
>
> I would agree that it's simpler to develop the effect now with a
> shader than to try and figure out complex multitexture fixed-function
> effects.? If you get something like ATI's RenderMonkey or NVidia's FX
> Composer, you can evaluate the shaders interactively on a model
> without having to do edit-compile-test cycles.
i'l have look into downloading those programs (google here I come.....)
> --
> "The Direct3D Graphics Pipeline" free book
> <http://tinyurl.com/d3d-pipeline>
> ? ? The Computer Graphics Museum <http://computergraphicsmuseum.org>
> ? ? ? ? The Terminals Wiki <http://terminals.classiccmp.org>
> ? Legalize Adulthood! (my blog) <http://legalizeadulthood.wordpress.com>
>
David,
To answer your question: the truth of the matter is no. My affidavit
contains their soul response: an illegible (legally invalid) notice to
sell my property that came only after I noticed them of their deficiency
in process and did not meet any of the statutory requirements and was
undated (hence, illegible). As it was merely intended to cover their
asses, it was not really a serious notice, as even when I exercised my
right to reclaim my stuff per their notice they still refused. I will
post that particular exhibit with the rest of the exhibits as soon as I
can get them scanned.
The landlords did finally respond to the complaint, which I received in
the mail today. I'll scan and post that as well, for what it's worth.
It's filled with stuff attorneys get paid to write.
--
Sellam Ismail VintageTech
------------------------------------------------------------------------------
International Man of Intrigue and Danger http://www.vintagetech.com
Whatsoever a man soweth, that shall he also reap...The truth is always simple.
There are 5 HP 700/96 terminals with keyboards. The keyboards are complete.
1 of the terminals has significant screen burn in white mode, but not in
black mode.
4 terminals come up crisp and bright white, no screen burn, no scratched
glass.
Cases are very dirty right now, but I can clean them.
Make offer? Prefer to ship within the US; I don't know how well these will
do going overseas.
Cindy Croxton
Electronics Plus
1613 Water Street
Kerrville, TX 78028
(830)792-3400 phone (830)792-3404 fax
AOL IM elcpls
_____
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2013.0.2742 / Virus Database: 2617/5875 - Release Date: 11/05/12
Does anyone have any MV/2500 docs that I could have a copy of? Or
MV/2000 for that matter - they are very similar.
I have just got hold of an MV/2500 which needs plenty of TLC to get it
running again.
Website and blog at http://stephen.homedns.org/dg/
Steve
--
/Stephen Merrony
/
> From: Tom Uban <uban at ubanproductions.com>
> Date: Sun, 13 Jan 2013 16:29:24 -0600
> Subject: Re: PDP-9 Restoration at the RICM
> Very cool! There was a PDP-9 at Purdue University back in the day. What
> is the origin of the machine which is being restored at the RICM?
This one came from Max Levy Autograph inf Philadelphia, PA.
Details are here:
https://sites.google.com/a/ricomputermuseum.org/home/Home/equipment/dec-pdp…
--
Michael Thompson
Dear community,
I dropped over an AVIV card (model number 50-860), which seem to be a qbus tape-controller for drives with GCR-encoding.
Two 50pin pin connectors typically used for PERTEC-systems are sitting on the front.
Except for thirdy or so shops, google does not show up anything about this board. Bitsavers does not contain any AVIV-related
documents, either.
Does anybody have docs or at least jumper specifications of this board? That would be of great help in order to make use of it !
Kind regards and thanks in advance,
Pierre
?
-------------------------------------------------------------------------------
Pierre's collection of classic computers : http://classic-computing.dyndns.org/
The PDP-9 will now execute the built-in diagnostic described section
3.7.7.3 of the maintenance manual. This diag copies the contents of
the AR register go through the ADR to increment the value, then to the
MB register and then back to the AC, AR, and PC registers. This means
that much of the I/O bus logic, the CP timing, the registers, the ADR,
and the Control Memory is working. Now we need to fix the core memory
controller and start debugging the rest of the processor and I/O.
--
Michael Thompson
Okay, VAX heads. I got an external SCSI cable for my VAXstation 3100 M76 and
connected it to my old Apple SCSI CD-ROM that boots pretty much anything in
my collection (Apple, SGI, you name it). At the chevron prompt,
>>> b/r5:10000000 dkb500:
-DKB500
[...]
OpenVMS (TM) VAX Version X7G7 Major version id = 1 Minor version id = 0
[...]
PLEASE ENTER DATE AND TIME (DD-MM-YYYY HH:MM): 13-JAN-2013 16:14
[...]
%SYSTEM-I-MOUNTVER, DKB500: is offline. Mount verification in progress.
It just sits there. So I tried it without the /r5 bit:
>>> b dkb500:
-DKB500
[...]
OpenVMS (TM) VAX Version X7G7 Major version id = 1 Minor version id = 0
[...]
PLEASE ENTER DATE AND TIME (DD-MM-YYYY HH:MM): 13-JAN-2013 16:20
Configuring devices . . .
Available device: DKB500: device type SONY CD-ROM CDU-8
Available device: DKA0: device type RZ26
%BACKUP-I-IDENT, Stand-alone BACKUP V7.2; the date is 13-JAN-2013 16:21:06.64
$
So far so good.
$ BACKUP/IMAGE/VERIFY DKB500:VMS073.B/SAVE_SET DKA0:
%SYSTEM-I-MOUNTVER, SABKUP$DKB500: is offline. Mount verification in progress.
And sits there again. What am I doing wrong? (Don't say use another CD-ROM
drive; this one works perfectly with every other computer I've used it with.
And why would it boot from it but not install from it?)
--
------------------------------------ personal: http://www.cameronkaiser.com/ --
Cameron Kaiser * Floodgap Systems * www.floodgap.com * ckaiser at floodgap.com
-- Twenty-four hours in a day, twenty-four cans in a Pepsi cube. Coincidence? -
Hi
There are 11 S-100 LAVA PCBs and 8 XT-IDE V2 PCBs remaining in case anyone
is looking for them.
Please contact me at LYNCHAJ at YAHOO.COM for more information.
Thanks and have a nice day!
Andrew Lynch
For those who might be interested...
Another one of my rest-home residents hits YouTube. The TRS-80 Color Computer.
http://youtu.be/2Lqa4fHlw6M
Terry Stewart (Tez)
> Subject: University of Delaware EE department machine history
> Message-ID: <E1Ttikp-0007nv-Pv at shell.xmission.com>
>
> Some nice pics here with a little narrative:
> < http://www.eecis.udel.edu/tour-history.php>
>
This is when I went to the U of D...I remember those Zenith terminals were
in most labs. I checked years later, "..any old Dec stuff in storage
someplace?" all of this stuff is long gone except for one Dec Line printer
II in the kitchenette of the Comp Sci annex building on West Main St.
I did get a few little DEC things, here's one:
http://vintagecomputer.net/UofDelaware/hyperdiagnostic/
I have a few ethernet cards from the pictured systems with the hard-coded
Ethernet addresses.
Bill
----- Original Message -----
> The books he cited in his list are all books describing how to write
> your own engine, not using someone else's, so I gather that he's
> thinking of doing things from scratch and not using anyone else's
> code.
I'm not think of doing it scratch,
the books i cited are ones witch I read in the 90's
I only have Andr? LaMothe's Black Art of 3D Game Programming (on CD with source code) and
Waite Group Press's "Virtual Reality Creations." (no source code) on hand
the others i borrowed from a library
I've talked to the webgl community about this, and their reply was it could be done, without a reference
i am looking for object viewer programs that display models at 640x480
>
> --
> "The Direct3D Graphics Pipeline" free book
> <http://tinyurl.com/d3d-pipeline>
> ? ? The Computer Graphics Museum <http://computergraphicsmuseum.org>
> ? ? ? ? The Terminals Wiki <http://terminals.classiccmp.org>
> ? Legalize Adulthood! (my blog) <http://legalizeadulthood.wordpress.com>
>
PS: I was hopping you would join this thread
---
tom_a_sparks "It's a nerdy thing I like to do"
Child of the Internet born 1983
Please use ISO approved file formats excluding Office Open XML - http://www.gnu.org/philosophy/no-word-attachments.html
Ubuntu wiki page https://wiki.ubuntu.com/tomsparks
I had often run D.E. WREGE's version of Spacewar! on my PDP-12. But
when I tried to run it on my PDP-8/E with a VC8/E and DEC VT01 (Tek
611), I would get flashing artifacts on the screen in addition to the
normal display.
I initially thought I had a hardware problem - but I could only get my
VC8/E and VT01 combination to fail while running DEC's VC8/E diagnostics
by setting the timing switch on the VC8/E incorrectly.
When I initially looked over the VC8/E code in SPCWAR, it looked O.K.
and I thought the problem was likely in the clock or interrupt code.
After reviewing it extensively and not finding an issue, I tried
multiple hardware clocks (EP, EC) and various VC8/E settings without
success.
Finally, I revisited the VC8/E code in SPCWAR - and the problem turned
out to be a subtle bug in the VC8/E code.
According to DEC's VC8/E writeup in the LAB 8/E manual, a "wait for
done" should be given AFTER the last LOAD command (X or Y) is given and
BEFORE the intensify command. In other words the code should be:
TAD X /Get X coordinate
DILX /Send to VC8/E
TAD Y /Get Y coordinate
DILY /Send to VC8/E
DISD /Skip on done
JMP .-1 /Wait until done
DIXY /Display (Intensify) XY point
...
The original SPCWAR code it was:
Get X
DILX /Send to VC8/E
Get Y
DILY /Send to VC8/E
DIXY /Display (Intensify) XY point
DISD /Skip on done
JMP .-1 /Wait until done
Because of the above coding error, the VC8/E analog output would not
"settle" the correct amount of time (which for a VT01 is about 80
microseconds) because a DIXY command was given immediately after the
DILY. This error created artifacts on the screen because the intensify
command was in effect while the VT01 was still in the process of moving
it's "beam" to the correct location.
BTW: Slower displays, such as the VT01/Tek611/Tek613, do NOT need a
clock to slow down Spacewar to an appropriate speed.
If you would like a copy of the corrected SPCWAR.PA or a listing
(SPCWAR.LS), you can get them via anonymous FTP to bickleywest.com or
via your browser at ftp://bickleywest.com/pdp8_spcwar/
While I was at it, I also added an assembly option to start SPCWAR in
Spaceship mode (per the original Spacewar!) as opposed to UFO mode.
Cheers,
Lyle
--
Bickley Consulting West Inc.
http://bickleywest.com
"Black holes are where God is dividing by zero"
Hi! There are about 13 S-100 LAVA PCBs remaining.
http://s100computers.com/My%20System%20Pages/Lava-10%20Board/LAVA-10%20Board
.htm
If you would like one or more please contact me. They are $20 each plus $3
shipping in the US and $6 elsewhere.
Please send a PayPal to LYNCHAJ at YAHOO.COM and I will send your board right
away!
Thanks and have a nice day!
Andrew Lynch
Quick question
There are three executables that I know of to copy RK05 disks in OS/8 on a
PDP 8/e.
RXCOPY
RKCOPY
RKUTIL
Using RKCOPY I was able to generate exact copies of the 0 partition only.
Any tips for how to get both partitions to another disk? What's the best
utility. I hate to experiment on someone else's disks too much, doing the
copy for a fellow MARCH club member.
RKA0 --> RKB0
RKA1 --> RKB1
Thanks
Bill
Anyone remember Lotus Improv?
I understand that a version 3.0 was finished, though unreleased, and was a 32-bit application (unlike the final 2.1, which is 16-bit). Anyone know if Improv 3.0 survived?
Thanks!
-Ben
----- Original Message -----
> Tom Sparks <tom_a_sparks at yahoo.com.au> wrote:
>>
>> I've been wanting to create the old school 3D graphics feel that is
> seen in these books and games (see bellow)
>>
>> I am think of using wings3D[1] for the modelling
>> what render can create this style?
>>
> Well, you have a couple of techniques listed there, but it's old skool
> vector
> graphics which could be done using extremely simple models with large flat
> polygons in your modeler. Then render it with a technique called Cell Shading
> which a lot of render engines support, simply pick one.
>
I would like to see cell shading do an image like this http://www.supernintendoclassics.com/wp-content/uploads/StarFoxNoUpres.png
---
tom_a_sparks "It's a nerdy thing I like to do"
Child of the Internet born 1983
Please use ISO approved file formats excluding Office Open XML - http://www.gnu.org/philosophy/no-word-attachments.html
Ubuntu wiki page https://wiki.ubuntu.com/tomsparks
Yes, I'm running far far behind schedule with our new datacenter buildout. I'm finally to a point where I can start migrating classiccmp-related stuff.
I'll be migrating the classiccmp-related websites that we host first (but not the main classiccmp.org site and subdirectories therein). That will start tonight probably.
Anyone who has classiccmp-related websites hosted on classiccmp.org server, please do not make any changes to content over the next few days - that would make it easier on me. Also, while we provide DNS for most of the domains on that server, there are a few there that are using some other dns servers. If that is the case, please make an effort to respond quickly with regards to changes in A records.
Several people contacted me a month or two ago about hosting additional classiccmp-related sites. I have those emails in a separate mailbox and will be getting back to each of you after the final classiccmp migration is done.
After the websites are moved, but before I get ready to migrate the mailman/list setup, I'll post another update at that point so you're aware of the impending migration.
Best,
Jay
I've been wanting to create the old school 3D graphics feel that is seen in these books and games (see bellow)
I am think of using wings3D[1] for the modelling
what render can create this style?
Andr? LaMothe's Black Art of 3D Game Programming
Waite Group Press's "Virtual Reality Creations." ?
Christopher Lampton's Flights of Fantasy
Snes' Star fox
Atari's S.T.U.N. Runner
Sega's Star Wars Arcade
Infogrames's Alone in the dark 1
Dynamix's Red Baron
[1] http://en.wikipedia.org/wiki/Wings_3D
---
tom_a_sparks "It's a nerdy thing I like to do"
Please use ISO approved file formats excluding Office Open XML - http://www.gnu.org/philosophy/no-word-attachments.html
Ubuntu wiki page https://wiki.ubuntu.com/tomsparks
3 x (x)Ubuntu 10.04, Amiga A1200 WB 3.1, UAE AF 2006 Premium Edition, AF 2012 Plus Edition,
Sam440 AOS 4.1.2,? Raspberry Pi model B, Microbee?Premium Plus+, Roland DXY-1300 pen plotter,
Cutok DC330 cutter/pen plotter
Wanted: GEOS system (C64/C128), Atari ST, Apple Macintosh (6502/68k/PPC only)