At 09:27 AM 8/26/02 -0500, you wrote:
>On Mon, 26 Aug 2002, Dave Woodman - dave(a)naffnet.org.uk wrote:
>
>> Unfortunately, the licence now applies if you have equipment capable of
>> receiving TV transmissions, regardless of the purpose for which it used, so
>> you can try to convince the authorities all you like...
>>
>> A monitor, as you used, always avoids the license, so you would still have
>> been safe, but even owning a VCR or TV and keeping it in the loft requires a
>> license now.
>
>Ok, now you've got me wondering... I've never heard of anything like that
>on this side of the pond. Why exactly do you have to purchase a license
>to own a TV? Is it similar for AM/FM radios? ...
Why do we have to pay a tax on telephone service? The answer is the same for both questions. Government revenue! You can claim that it's for this cause or that cause but in reality it's just another source of revenue for big government.
Joe
>
>
>
A friend of mine is looking for a box of cleaning disks for 8" floppy drive for one of their customers and they're willing to PAY for one. If anyone has one for sale let me know.
Joe
>Some US company (I forget who) made an ultrasonic remote controlled valve TV
>where the remote was essentially tuned metal bars that were mechanically
>hit when the button was pressed. No electronics in the handset at all.
>The receiver in the TV detected one of 4 (or so) different frequencies
>corresponding to the 4 buttons on the remote, and then operated a relay
>to trigger the appropriate function (I think channel selection was done
>using an electromechanical stepping swtich, etc).
My grandparents had a TV with an ultrasonic remote. I think it was a
Zenith, may have been an RCA.
And my parents have a Sony with an ultrasonic remote. The remote is long
since dead, but back when it worked, you could hold the remote up to your
ear and actually hear it clicking different patterns for each button
pressed. The remote ceased to work after a bad battery leakage incident.
Actually, I should see if they still have the remote as the last time I
saw it, I didn't have the skills needed to repair it, but today I
probably could. They probably do have it, knowing them, it is still in
the holder on the back of the TV where I put it some 20 years ago when I
decided it was no longer working (I definitly get my pack rat problems
>from them).
But at least with the Sony remote, IIRC it was transistors that did all
the work. I don't know about my grand parents one, as I never opened the
remote, but that TV was old enough it might very well have been one of
the first with a remote at all.
-chris
<http://www.mythtech.net>
> If this is the one I'm familiar with, I've got the source and
> executable for a version written in BASIC.
> --
> Eric Dittman
Do you know how to rebuild it? Or do you happen to have an executable for
the Alpha, or one that can be Vested? The source I got from the webpage I
listed earlier has been through some odd changes (apparently VAX to PDP-11
to VAX again), and I'm having problems (though my problems might be Alpha
Related).
If I can find the time this weekend, I'm going to see about getting some of
these games running on either my VAXstation 3100/20 or one of my VAXstation
4000's.
Zane
$ r dnd
Welcome to DUNGEONS & DRAGONS
%BAS-F-VIRBUFTOO, Virtual buffer too large
-BAS-I-ON_CHAFIL, on channel 2 for file
MONK$DKB500:[HEALYZH.WORK.DNDARCHIVE.DIST]DNDNOT.;1 at user PC 00000000
-BAS-I-FROSUB, In subprogram NEWDND
-BAS-I-FROMOD, In module DND
%TRACE-F-TRACEBACK, symbolic stack dump follows
image module routine line rel PC abs PC
0 FFFFFFFF8045EF94
FFFFFFFF8045EF94
DEC$BASRTL 0 0000000000010AE0
0000000000082AE0
----- above condition handler called with exception 001A8154:
%BAS-F-VIRBUFTOO, Virtual buffer too large
-BAS-I-ON_CHAFIL, on channel 2 for file
MONK$DKB500:[HEALYZH.WORK.DNDARCHIVE.DIST]DNDNOT.;1 at user PC 00000000
----- end of exception message
0 FFFFFFFF8009271C
FFFFFFFF8009271C
DEC$BASRTL 0 0000000000052CC4
00000000000C4CC4
DEC$BASRTL 0 000000000001EE10
0000000000090E10
DEC$BASRTL 0 000000000005AE40
00000000000CCE40
DND NEWDND NEWDND 82 00000000000058F4
000000000004CEE4
ND DND$MAIN DND$MAIN 17 0000000000000360
0000000000030360
0 FFFFFFFF859B5474
FFFFFFFF859B5474
$
> >From what I've read, banned inside of DEC is the best description :^) It
> >uses creatures and spells straight from D&D.
>
> Yep, I know exactly which one you speak of... I have the sources
> for the pascal version of the game, along with the data files,
> preserved for almost 20 years.
>
> I have ported the game to C using curses (actually, it was mostly
> a brute-force translation from the pascal) and have it running
> at least as well as the original pascal version (which was incomplete)
> at home on my Alpha PWS running Linux.
>
> I've been in contact with one of the people who was responsible for
> writing the pascal version, and am trying to get ahold of all the
> others so that I can figure out how to write up a 'copyright' page
> with proper attributions.
If this is the one I'm familiar with, I've got the source and
executable for a version written in BASIC.
--
Eric Dittman
dittman(a)dittman.net
Check out the DEC Enthusiasts Club at http://www.dittman.net/
>From what I've read, banned inside of DEC is the best description :^) It
>uses creatures and spells straight from D&D.
btw - there is a write-up somewhere, by the person who wrote that
original 'banned in DEC' memo, explaining what *really* happened.
I think it is generally available (read, on the web somewhere)...
Megan Gentry
Former RT-11 Developer
+--------------------------------+-------------------------------------+
| Megan Gentry, EMT/B, PP-ASEL | email: gentry at zk3.dec.com (work) |
| Unix Support Engineering Group | mbg at world.std.com (home) |
| Hewlett Packard | (s/ at /@/) |
| 110 Spitbrook Rd. ZK03-2/T43 | URL: http://world.std.com/~mbg/ |
| Nashua, NH 03062 | "pdp-11 programmer - some assembler |
| (603) 884 1055 (DEC '77-'98) | required." - mbg KB1FCA |
+--------------------------------+-------------------------------------+
>From what I've read, banned inside of DEC is the best description :^) It
>uses creatures and spells straight from D&D.
Yep, I know exactly which one you speak of... I have the sources
for the pascal version of the game, along with the data files,
preserved for almost 20 years.
I have ported the game to C using curses (actually, it was mostly
a brute-force translation from the pascal) and have it running
at least as well as the original pascal version (which was incomplete)
at home on my Alpha PWS running Linux.
I've been in contact with one of the people who was responsible for
writing the pascal version, and am trying to get ahold of all the
others so that I can figure out how to write up a 'copyright' page
with proper attributions.
>Basically all I know is what's written up at the following webpage:
>http://www.io.com/~adastra/rancourt/dnd/
>It was written by Daniel Lawrence, started on the PDP-10, was ported to
>RSTS/E part way through, and after that ported to VAX/VMS.
I played it on RSTS/E when I was working at Parker St (DEC) in Maynard
back in 1977. Actually, the pascal version was also built on RSTS
using, I believe, the OMSI compiler, and ran on RT-11.
Dan has apparently given permission for any and all versions of the
game to exist with his blessing, but since the source I have had
a copyright which is problematic (since it doesn't mention him), I
have to try to do the right thing.
>I grabbed the source off of the web page above, and it almost works. In
>fact it might work, IF, I could figure out exactly how to build it. BTW,
>the "TOPS-20" executable, looks to be a VMS V1.0 executable.
If/when I can resolve the issues of attribution, I'd love to make it
available... should I even bother with sourceforge? :-)
Megan Gentry
Former RT-11 Developer
+--------------------------------+-------------------------------------+
| Megan Gentry, EMT/B, PP-ASEL | email: gentry at zk3.dec.com (work) |
| Unix Support Engineering Group | mbg at world.std.com (home) |
| Hewlett Packard | (s/ at /@/) |
| 110 Spitbrook Rd. ZK03-2/T43 | URL: http://world.std.com/~mbg/ |
| Nashua, NH 03062 | "pdp-11 programmer - some assembler |
| (603) 884 1055 (DEC '77-'98) | required." - mbg KB1FCA |
+--------------------------------+-------------------------------------+
Here's a list of items I found today while being shown some new places to go
by a friend. Send me an email stating what you want to pay and I will make a
offer to the dealers (I went to 4 places today).
TomoScan 60/TX
Siemiens Saturn I
IBM 3174 11R
MicroVax 3800
Xyplex terminal servers
Let me know if anyone is interested in these items?
>I'm trying to get a selection of games that will work on a Serial Terminal
>up and running on my OpenVMS server (a PWS 433au running OpenVMS 7.2-1H1).
>I'm finding that most games that are available for VMS date back to VAX/VMS
>V3 or earlier. Does anyone know of any besides the following that will
>work?
Look at the Freeware CD stuff:
http://www.openvms.compaq.com/freeware/freeware50/FREEWARE/00FREEWARE_ABSTR…
as there are a few there.
The V4 Freeware disks had a few more:
http://www.openvms.compaq.com/freeware/freeware40/FREEWARE/00FREEWARE_ABSTR…
Obviously many of the later games required X11 but there are
some in there that I believe to be text based.
There used to be a reasonable collection of games
on the various DECUS tapes. I recall the L&T/VMS
tape sets having a fair smattering of bits and pieces.
I also don't see LARN in your list. I know it was available
on OpenVMS (I used to have it, I don't know where it would
be now ...)
There is also the stuff Patrick Moreau maintains:
http://membres.lycos.fr/pmoreau/decw/index.html
(a little French helps, and much of this is now on the
Freeware CDs I think).
Antonio
> Besides Multinet and TCPware, are there any freeware TCP services for VMS
> 6.1 and higher??? Anyone have any experience with the Purveyor webserver
> for VMS?
>
> Curt
Last I checked Multinet and TCPware weren't freeware, however, they are
available via the Hobbyist program. Also available via the Hobbyist Program
is Compaq TCPIP/DEC UCX. If you really want freeware, there is CMU TCP/IP,
it's only for the VAX. If you want to run with something as old as 6.1 your
best bet is likely to either be Multinet or TCPWare.
As for Purveyor, I tried it out shortly after Process Software made it
available. It seems pretty nice, but it's unsupported, as a result I'm
running WASD on my VMS server.
Zane
> >I'm really looking for copies of the following that will work on an Alpha
> >running OpenVMS:
> > DND
>
> I may have information about this... depends on which game you are
> thinking about... can you describe it?
>
> Megan Gentry
> Former RT-11 Developer
>I'm really looking for copies of the following that will work on an Alpha
>running OpenVMS:
> DND
I may have information about this... depends on which game you are
thinking about... can you describe it?
Megan Gentry
Former RT-11 Developer
+--------------------------------+-------------------------------------+
| Megan Gentry, EMT/B, PP-ASEL | email: gentry at zk3.dec.com (work) |
| Unix Support Engineering Group | mbg at world.std.com (home) |
| Hewlett Packard | (s/ at /@/) |
| 110 Spitbrook Rd. ZK03-2/T43 | URL: http://world.std.com/~mbg/ |
| Nashua, NH 03062 | "pdp-11 programmer - some assembler |
| (603) 884 1055 (DEC '77-'98) | required." - mbg KB1FCA |
+--------------------------------+-------------------------------------+
In a message dated 8/28/2002 12:51:09 PM Central Daylight Time,
r_beaudry(a)hotmail.com writes:
<< Sorry to use the list for this, but I lost some older emails, and no
longer
have the email adresses for you...
Gene/Toth,
Remember those PS/1 diskettes I told you would be coming 4 months ago?? >>
What model PS/1 do they belong to? I would love to get a copy from the
recipients. I have several models, and I regularly get requests from people
who see mine wanting to restore the preload.
> I went looking through the DECUS stuff. On VAX84C there is ST84 which is
> billed as the ultimate Star Trek game.
OK, it took some looking through the archive, but knowing it was on the tape
helped (I really wish there was an index for this site).
ftp://mvb.saic.com/disk%24misc/decus/VAX84C/CONSAD/ST84/
It mostly builds under OpenVMS 7.2-1H1/Alpha using Compaq Fortran
V7.4-1341-46ACJ and the /OLD_F77 flag. Unfortunatly it looks to be missing
at least a few of the files needed to build it (TREK84.FOR, TREK84.FDL, and
the VARDICT.* files at a minimum).
Based on the doc's this looks like a very interesting version! Unfortunatly
it doesn't seem to be online anywhere else.
> Leafing through a catalogue, there's:
>
> WORLD on V00036
> DODGEM on V00039
> MTREK on V00087
V00037
Coded in RATFIV?
> TREK.BAS on V00282
Seems to work, and looks interesting
> VAXstation games on V00322 (obviously unlikely to be text based ...)
> UNO on V00401
> HACK on V00526
> An Othello game on VS0175
> DROIDS on VAX91B
>
> Some of these should be available directly from the decus (now encompass)
ftp://ftp.decus.org/lib/
Zane
> Besides Multinet and TCPware, are there any freeware TCP services for VMS
> 6.1 and higher??? Anyone have any experience with the Purveyor webserver
> for VMS?
There's always Digital/Compaq/HP TCP/IP Services for OpenVMS.
--
Eric Dittman
dittman(a)dittman.net
Check out the DEC Enthusiasts Club at http://www.dittman.net/
I have been looking into this also. Here is a good link on AT Keyboards
http://www.beyondlogic.org/keyboard/keybrd.htm
Michael Holley
www.swtpc.com/mholley
----- Original Message -----
Date: Wed, 28 Aug 2002 10:34:46 -0700 (PDT)
From: Ethan Dicks <erd_6502(a)yahoo.com>
Subject: Need PC-AT "keyboard BIOS" docs
To: cctalk(a)classiccmp.org
Reply-To: cctalk(a)classiccmp.org
I had this idea for a keyboard adapter for classic machines, but I
don't understand the 40-pin "keyboard BIOS" microcontroller well
enough to know if it's possible...
So... is there a good place (on the web) to learn about the
"keyboard BIOS" chip? Alternatively, is there already a project
like this that I can clone? If anyone has any examples of how
to attach a PeeCee keyboard to a 68000 or 6502 directly, without
going through a UART, I guess I'd be interested in that, too; but
since I was already planning on sticking a Z8530 or 6551 or 16550
chip on the OMNIBUS board anyway, I might as well use the same
serial port for all embedded console I/O.
Thanks for any pointers,
-ethan
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Sorry for double post.
----- Original Message -----
From: "John" <jrkeys(a)concentric.net>
To: "cctalk" <cctalk(a)classiccmp.org>
Sent: Wednesday, August 28, 2002 5:35 PM
Subject: Found Goodies for Sale
> Here's a list of items I found today while being shown some new places to
go
> by a friend. Send me an email stating what you want to pay and I will make
a
> offer to the dealers (I went to 4 places today).
> TomoScan 60/TX
> Siemiens Saturn I
> IBM 3174 11R
> MicroVax 3800
> Xyplex terminal servers
> Let me know if anyone is interested in these items?
>
>From: "Fred Cisin (XenoSoft)" <cisin(a)xenosoft.com>
>
>On Wed, 28 Aug 2002, Joe wrote:
>> A friend of mine is looking for a box of cleaning disks for 8" floppy
drive for one of their customers and they're willing to PAY for one. If
anyone has one for sale let me know.
>
>Cleaning DISKS?!?
>For 8"?
>
>Yeah, they probably did once EXIST, but why?
>Cleaning disks were handy for tiny hard to get at drives. But 8" drives
>are wide open.
>
>
>Q-Tip and everclear.
>
>
>
Hi
As Fred says, it is much better to clean these properly.
Cleaning disk are just a patch for hard to reach drives and
shouldn't be use when you can get to the heads.
It is something like pouring STP in an engine to
fix leaky valve seals. It doesn't really fix it but
it seems to go away for a while.
Dwight
>I'm really looking for copies of the following that will work on an Alpha
>running OpenVMS:
> Decent Star Trek game
I went looking through the DECUS stuff. On VAX84C there is ST84 which is
billed as the ultimate Star Trek game.
Leafing through a catalogue, there's:
WORLD on V00036
DODGEM on V00039
MTREK on V00087
TREK.BAS on V00282
VAXstation games on V00322 (obviously unlikely to be text based ...)
UNO on V00401
HACK on V00526
An Othello game on VS0175
DROIDS on VAX91B
Some of these should be available directly from the decus (now encompass)
web site. I expect I have *some* of them on tape in the attic (time to move
>from 9-track, TK50/70 and DAT to CDROM I guess ...)
Antonio
Is the AT&T 6300 a rebadged M24? If so, the D connector also carried power
for the monitor (which had no separate power cord).
-----Original Message-----
From: John Honniball [mailto:coredump@gifford.co.uk]
Sent: Tuesday, August 27, 2002 2:49 PM
To: cctalk(a)classiccmp.org
Subject: Re: Olivetti M24 monitor
Wouter de Waal wrote:
> I need to kludge a momitor for an M24 (which is
> running some kind of a cutting table for making
> rubber boats)
>
> I remember the machine from student days, and the
> monitor was, as far as I remember, not standard
> at all.
It has two nonstandard features:
* High scan rates, leading to 640x400 resolution
* 25-pin "D" connector instead of a 9-pin
I know we used some Aydin 19-inch monitors on M24s back
in 1986, but which models (and what scan rates) I can't
remember.
I did write some code to toggle a bit in the M24 and
cause the screen to degauss, though. One of the Olivetti's
enhanced features.
--
John Honniball
coredump(a)gifford.co.uk
I managed to grab a whole bunch of UNIBUS boards without knowing what they
were today, and found out that they are basically the boards to an 11/40
CPU. Unforunately, I didn't see the rest of the CPU, or the M7237 board
(is it an optional board?) or a backplane or... just the boards:
M7231 KD11-A 11/40 data paths module
M7232 KD11-A 11/40 micro word module
M7233 KD11-A 11/40 IR decode module
M7234 KD11-A 11/40 timing module
M7235 KD11-A 11/40 processor status module
M7236 KT11-D 11/40 memory management module
M7238 KE11-E 11/40 EIS board
M7239 KE11-F 11/40 FIS control
Also I found a pair of 16KW _core_ memory cards (quad width). I separated
one board, and the cores are IMHO absolutely beautiful.
Two questions:
1) If I could find a backplane and powersuppl(ies), (and some peripheral
stuff), is this enough to make a functional CPU?
2) Does anyone want this stuff? I want to definately keep one of the core
memory boards, but the rest of it doesn't do me a whole lot of good. I'd
like something interesting in trade or some money over shipping costs if
so.
I'm looking for a PDP-11/73 or -11/23 CPU to upgrade my LSI-11/2 :) along
with memory for it (I have 8KW I think), and/or an RQDX1/2/3 or similar
controller so I can attach some real (non-emulated) drives to it.
I don't have anything to test these boards, so I can't verify that they
work, of course, but they look in very good shape... no burn marks,
oxidation, not much dust, etc.
-- Pat
Anyone who would like a Tandy 1400FD should contact Elizabeth at
<fefraser(a)yahoo.com> before mid-October. She is here from Guyana and
brought this machine along to give to someone who would want it for their
collection.
I tried to get it to a collector in Argentina but he couldn't afford the
shipping.
Reply-to: <fefraser(a)yahoo.com>
--
Sellam Ismail Vintage Computer Festival
------------------------------------------------------------------------------
International Man of Intrigue and Danger http://www.vintage.org
* Old computing resources for business and academia at www.VintageTech.com *
7 inch snowblower? That seems sort of small to me...
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Chat with friends online, try MSN Messenger: http://messenger.msn.com
>>Be waned that the hardware manual is a fairly thick book, and has a
>>separate pile of sheets that contain the schematics, PCB layouts, and so
>>on. It's an excellent manual (as you'd expect from Heathkit), but it
>>won't be trivial to copy.
>If I can find someone with a spare manual, that would be preferable, >but I
>am determined enough to do the copying if need be.
I have a spare manual on the H89 (yours for no charge), and a bunch of other
H89-related stuff ... Contact me off-list, and we can work out the
details....
Rich B.
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