I picked up a pair (1 set) of these very neat old graphics boards.
Alas I have no idea what they are or if there is hope of using them. One is
a dual
slot 9U VME board that has gobs of video ram all over it, including a board
labeled Z buffer.
The only output are (3) BNC connectors
(R,G, and B) and a 50 pin connector marked P4.
The other is a single slot 9UVME board with (8) 30 pin SIMM slots with 1mb
SIMM in them, a couple of Weitek chips, another 50 pin connector labeled
P4, jumpered with a baby backplane to the other board, and 6 led on the
front.
Anyone know what these are and where to get drivers? They appear to be Sun
3 era, and the boards are labeled ?Sun OHC? with a megatek sticker.
They do not appear to work out-of-box in my 3/260 as console devices- the
Kernel does not identify them correctly.
Thanks.
I got an LK201 recently that was a little damaged in transit. A couple of the keycap assemblies and their corresponding leaf springs have come off. I can see how the leaf springs fit on the little posts on the keycap assemblies, and I can see where those snap into the board, but what I don?t see is how to get that put together and then keep it together while I turn it over and then get it in place.
Clearly there is some simple trick I am missing. What is it?
Adam
One thing I've tried and seems to work quite well (on another
application) is UV curable plastic. The last thing I fixed was when the
post holding one side of the exit paper tray broke off, and I used the
UV curable plastic to fix it (still working just fine.) The trade name
is Bondic, and I ran across it on a YouTube ad (first time EVER I bought
something from an unknown YouTube ad!) This apparently is the same type
of UV curable "glue" used by Dentists. It cures in about 4 seconds!
> My guess is that the formed over part has broken off (you might find
> some little white disks of plastic, about 1/8" diameter, rattling
> about inside the case). Alas I have never found a way to re-fix them.
> There's not enough plastic in the housing to drill it out and fit
> screws/nuts. There is no way of gluing something to the ends of the
> posts that would be strong enough,
>
> -tony
Hi everyone,
Might not be exactly classic computer related, but I know many of you have been
following my progress through my recovery (thanks for the many kind words), and
I do think many of you might find this a tad interesting.
What I've been doing for the past little while - check out my latest
project "Dunfield Virtual Machine" on my personal web site:
http://dunfield.maknonsolutions.com
Regards,
Dave
--
----------------------------------------------------------------------------------
Personal site: http://dunfield.maknonsolutions.com
----------------------------------------------------------------------------------
My friend Lidan at Continental Computers found some old DEC mice in his
warehouse for me. These are in California.
3x VS10X-EA - $120 each (used complete)
1x VS10X-EA - $75 (missing 3 button caps)
1x VSXXX-AA - $125 (NEW in box)
3x VSXXX-AA - $75 (used complete)
Lidan Sadon
Sales Manager
Continental Computers
D - 310/906-3553
C - 818/554-8856
lidan at conticomp.com
Please contact him directly if you want to order these. I had no idea old
DEC mice were so expensive!
Cindy
--
This email has been checked for viruses by Avast antivirus software.
https://www.avast.com/antivirus
aww damn ill be 30miles in the bush at work for 3 days
On Thu, Sep 10, 2020 at 4:12 PM Lawrence Wilkinson via cctech <
cctech at classiccmp.org> wrote:
> -------- Forwarded Message --------
> Subject: Virtual VCFMW Schedule Posted
> Date: Thu, 10 Sep 2020 16:08:39 -0500
> From: Jason T via cctalk <cctalk at classiccmp.org>
> Reply-To: Jason T <silent700 at gmail.com>
>
>
>
> Hi folks - we're doing this thing! The schedule is up, with links to
> the individual videos being filled in by tomorrow evening:
>
> https://mailchi.mp/222b57fb03dc/virtual-vcfmw-schedule-posted
>
> The videos will be presented in sequence using YouTube's "Premiere"
> function, which means there will be a live chat on the YT page where
> (ideally) the video creator will chat along and conduct a Q&A during
> and after. There is also an all-day open chat on a linked IRC/Discord
> channel. Details are on our page here:
>
> http://vcfmw.org/virtual.html
>
> Hope you can join us online for a day of chatting and classiccmp video fun!
>
> -jt
>
Hi folks - we're doing this thing! The schedule is up, with links to
the individual videos being filled in by tomorrow evening:
https://mailchi.mp/222b57fb03dc/virtual-vcfmw-schedule-posted
The videos will be presented in sequence using YouTube's "Premiere"
function, which means there will be a live chat on the YT page where
(ideally) the video creator will chat along and conduct a Q&A during
and after. There is also an all-day open chat on a linked IRC/Discord
channel. Details are on our page here:
http://vcfmw.org/virtual.html
Hope you can join us online for a day of chatting and classiccmp video fun!
-jt
Hi all --
I was fortunate enough to be able to complete my VAXstation 100 setup this
week, after a years-long search for parts. (In particular the M7452 fiber
optic interface and the fiber optic cabling itself.)
After futzing with the 4.3bsd kernel and compiling X10R4 on my VAX-11/750,
I actually have it running! (See the below for a picture)
https://1drv.ms/u/s!Aqb36sqnCIfMo_cUO4EiMWOHZVk8yg
I'm kind of amazed that it all just worked after all this time.
As you can see, I'm using an LCD for the display, and that just won't do.
The official monitor for the VS100 was the VR100; a 19" monochrome CRT with
BNC inputs on the rear for H and V sync and the video signal (ttl level
signaling). Anyone have one of these?
I'm also looking for earlier releases of X to run on this -- the VS100 was
the development platform for X (and W ran on it at one point as well). I
haven't been able to track down anything prior to X10R3. Does anyone know
of an archive of these earlier releases? While I'm at it -- anyone know
precisely what I need to use this under VMS? I believe 4.7 was the last
VMS release that supported it, but there were additional packages that
needed to be installed to support it, and I'm not entirely sure what they
are.
Thanks as always,
Josh