I posted about this board before and one or more people said they had one.
Now I'm curious if anyone has documentation for it :)
This is a 3rd party quad height unibus board and appears to be a 4 port SLU.
The manufacturer is ACT, and the only part numbers I can find on the board
are 10015000, 10015001, and 10015002.
There are 4 rotary dials (my guess is baud rate), and one 10 position switch
bank (priority & address?). I'm curious what all the dip switch settings
are, can it start at the normal console address and thus replace an M7856,
does it have an LTC capability, etc. Pinouts for the port (berg) connectors
would be good.
I can't seem to find anything about it on bitsavers or googling. Any
pointers appreciated!
Jay West
All:
Since I couldn't find much on the web about it, I decided to snap a
couple of photos and put the information on my Durango F-85 system on
a web page.
http://www.sydex.com/durango/durango.html
I've actually got two of these things; the second has the integrated
hard disk but is otherwise the same. Does anyone think a photo of
the external hard drive (SA-4008) would be worthwhile including?
How about an old (and worthless) Durango stock certificate?
Cheers,
Chuck
I was at work and needed an EBCDIC code, came across this. A useful link if
you are using the old hardware and need a old code.
http://www.lookuptables.com/
Billy
Since several people have asked... the last batch of 82S131's I bought was
>from www.arcadechips.com
I also exchanged a few emails with the proprietor. He was very helpful,
overly considerate... and emailed me after the order came just to make sure
I got it and it was all to my satisfaction. I gotta give this guy a high
rating. Prices were good too.
As an additional resource, I have also bought fairly large (to me)
quantities of the above (and similar) proms from another place at
www.mikesarcade.com
I received the same unusually high level of service and good prices from the
second source as well.
Jay West
Chuck Guzis wrote:
Plowing through very short records (physical blocks) on an old drive
makes all sorts of interesting noise, too as the drive stops and
starts in the IRGs. I remember running a particular COBOL acceptance
test on CDC 607's that you could hear in the next county...
Cheers,
Chuck
---------------------------
It was wonderful wasn't it? And on the batch programs, all the attached
tapes would rewind at the end of a job. You could feel the noise with your
feet on the raised floor.
I think the ulitmate was one night at CERN. Some jackass was playing and
rewound all 36 tape drives at the same time. CERN was running the 1" 627's
at the time. People went streaming out of the computer room. The idiot was
banned from the 6600 permanently.
Billy
Chuck Guzis wrote:
I suspect that the Japanese printer makers were pressed to come out
with a better product because of the need for higher print resolution
when printing Kanji characters.
Cheers,
Chuck
-------------------------------
Absolutely.
That was certainly the case when I worked at Fujitsu. The 9 wire printers
were only sold in the US, weren't considered good enough for Japan. 24 wire
was standard in Japan for a few years before being sold in the US.
And it was one of the driving forces to develp the laser printer technology.
Japan had to have the finer resolution. I think that even today, most laser
engines are developed in Japan and OEM'd out.
Billy
sorry I couldn't resist ...
ard at p850ug1.demon.co.uk (Tony Duell) wrote:
> I think the distinction I normally use is often called 'keeper'. That's a
> pun on 'Key Per Function' meaning a calcultor has, say, a key labelled
> 'SIN', whereas on a computer you spell it out. Byt that definition the
> HP41 is a calculator (although you _can_ spell out the function names if
> you want to), the HP9830 most vertainly isn't.
so what does this make the Sinclair ZX-80, ZX-81 and Spectrum systems?
(I am not even sure you *could* type in the commands, I think you *had*
to press the appropriate function key).
**vp
--- Adrian Graham <witchy at binarydinosaurs.co.uk> wr
ote:
> On 1/11/06 11:05, "Jules Richardson"
> <julesrichardsonuk at yahoo.co.uk> wrote:
>
> >> You do. It saved them having to fit a tokenisin
g
> routine into the ROM.
> >
> > to nit-pick:
> >
> > a) didn't the later Spectrums (128, +2, +3) with
> '128 BASIC' let you type the
> > commands without the keyword system?
>
> Yep, from the Investronica 128 (the first
> 'toastrack' edition with the Big
> Metal Heatsink?) to the +3, 128 mode let you just
> type and make your own
> mistakes.
>
Yes, you could type the keywords, but no you
couldn't make mistakes (atleast, not on my
Spectrum 128 +2) as you were forced to
correct any syntax errors before you could
type in the next line of BASIC. Or atleast
that's the case for 128K BASIC.
I never used the 48K BASIC mode.
>> snip <<
> > Heck, back to Spectrums, I remember that the +2
> had a built-in calculator
> > application... (what were the other main menu
> options? 128 BASIC, Spectrum
> > BASIC, Calculator, but I'm sure there was at lea
st
> one other)
>
> Tape tester.....
>
Err. not on my Spectrum. From top to bottom
it was:
Loader (load in tape games - equivalent to
typing Load "", IIRC)
128K BASIC
Calculator
48K BASIC
> --
> Adrian/Witchy
> Binary Dinosaurs creator/curator
> Www.binarydinosaurs.co.uk - the UK's biggest priva
te
> home computer
> collection?
>
>
For the record I still have my Spectrum in it's
original box. I had the light gun games 6-pack
version sold in the early 90's. The games were:
Robot Attack
Operation Wolf (published by Ocean)
Missile Ground Zero
Bullseye
? (some target range in the wild with 4 levels?)
Toy Bizarre
My mum, however, put it somewhere "safe"
sometime last year. It has the SNES game
Super Mario World (with all 96 levels accessed)
in with it too which I wanted to play earlier
this year to a) recharge the battery back-up
and b) cause it's great fun to play.
Needless to say we couldn't find it :(
The Spectrum manual, thankfully, is on my
shelf here in my bedroom. I read it through
thoroughly (start to finish) atleast twice
in the early 90's as I wanted to make great
games.
Just as back then, I still have lot's of
imagination and idea's for games and software.
Thanks to my Amiga and AMOS BASIC I have
been able to realise some of them. I do have
plenty more stuff to come :)
Regards,
Andrew B
aliensrcooluk at yahoo.co.uk