I don't have such a system, but my starting assumption would be that micro-ODT in
general matches the behavior of standard ODT -- which is documented in various software
manuals.
Among other things, in ODT rubout isn't a character erase but a full cancel of the
command.  So if you type 3 digits then rubout, whatever was underway is canceled and
you're back at the prompt.
        paul
  On Mar 23, 2023, at 10:09 AM, jos.fries--- via cctalk
<cctalk(a)classiccmp.org> wrote:
 For my LSI-11 simulator I developed an as accurate as possible
 implementation of the Console-ODT functionality as described in the "LSI11
 PDP11/03 Processor Handbook" and the "Microcomputer and Memories
Handbook".
 As might be expected from these handbooks, the description of the ODT
 functionality is not a complete specification and consequently during the
 development several questions arose on the reaction of ODT on the user
 input, such as:
 - What is the reaction on commands like "R0/<CR>RS/4@"? Will the last
opened
 location be opened or the contents of the last opened location?
 - What is the reaction on a RUBOUT at the prompt?
 - What will be the value of the opened location when e.g. three digits are
 entered and these three digits are then rubbed out and the location is
 closed? Will the value of the last opened location be unchanged or will it
 be zero?
 - An address and a GO command can be separated by a semicolon. What is the
 reaction if characters other than the "G" are typed after the semicolon?
 - Etc., etc...
 Is there someone in (the vicinity of) the Netherlands with a functioning
 LSI-11 who would allow me to try out these commands or could anyone point me
 to someone who could facilitate that?
 I developed a complete test script for all LSI-11 ODT commands and "all"
 relevant situations and ideally I would like to carry out this test script
 to get a complete specification of the Console-ODT functionality.
 Regards,
 Jos