35 years ago I got tasked to write a simple expert system in Turbo Prolog because I was
familiar with Turbo Pascal. The goal was an application to assist new members of the help
desk. I have vague recollections of having to define rules to evaluate answers to simple
questions. What I remember seems far removed from what I know of modern AI
implementations.
- Rod
On Feb 24, 2024, at 3:36 PM, Just Kant via cctalk
<cctalk(a)classiccmp.org> wrote:
Has anyone used it or something contemporaneous?
Is it at all applicable to any degree to today's approach to AI/machine learning
tasks? I would like to perhaps eventually create a game, probably not chess, lilely
something simpler. The old expert system modeling paradigm seems to have largely if not
entirely fallen out of favor. From what I'm reading though TP seems to be geared for
that.