These are a great set of links. Huge Adventure fan. Thank you so much
On Fri, Mar 31, 2023 at 11:10:18PM -0500, Eric Moore via cctalk wrote:
I received this in a direct reply from a list member:
There are several FORTRAN implementations of the original Adventure game
drifting around.
The original can be found at:
https://jerz.setonhill.edu/intfic/colossal-cave-adventure-source-code/
The Multics port at:
https://gitlab.com/dps8m/Multics_Software/multics_dungn32b
A bunch of others:
https://rickadams.org/adventure/e_downloads.html
On Fri, Mar 31, 2023, 11:06 PM Tarek Hoteit <tarek(a)infocom.ai> wrote:
> Hello Eric. Can you please share the link to the Fortran 4 copy of
> Adventure?
>
> On Fri, Mar 31, 2023 at 08:59:48PM -0500, Eric Moore via cctalk wrote:
> > Awesome! Thank you! I also received a link to a fortran 4 copy of
> > adventure. Now to spend months or years trying to punch, read, compile,
> and
> > run it 😂
> >
> > On Fri, Mar 31, 2023, 8:49 PM Tom Hunter via cctalk <
> cctalk(a)classiccmp.org>
> > wrote:
> >
> > > I am pretty sure I have a FORTRAN IV version of it running on CDC
> CYBER and
> > > 6000 series mainframes. I will dig it up next time I fire up the
> emulator.
> > > Tom
> > >
> > > On Fri, 31 Mar 2023, 8:59 pm Eric Moore via cctalk, <
> cctalk(a)classiccmp.org
> > > >
> > > wrote:
> > >
> > > > Congrats! I am looking for star trek for fortran 4 if anyone knows
> where
> > > it
> > > > is.
> > > >
> > > > Thanks,
> > > >
> > > > -Eric
> > > >
> > > >
> > > > On Fri, Mar 31, 2023, 7:52 AM Hans-Ulrich Hölscher via cctalk <
> > > > cctalk(a)classiccmp.org> wrote:
> > > >
> > > > > The Star Trek simulation game TREK7 was written in FORTRAN by
> Donald M.
> > > > > Ecclestone in the early 70ties for the PDP-10.
> > > > >
> > > > > The game was ported to VAX computers running VMS in 1978 by the
> author
> > > > with
> > > > > the help of Dan Gahlinger.
> > > > >
> > > > > For some years TREK7 fell into a deep slumber until in 1993 Dan
> > > Gahlinger
> > > > > decided to revive it, but some severe bugs remained, hindering
any
> > > > > successful round of game.
> > > > >
> > > > > Last year I began to work on the problems still present in
TREK7.
> > > > >
> > > > > After detecting and fixing more than 60 bugs (mostly caused by
> > > > > transcription errors) step by step, the game is playable again
now.
> > > > >
> > > > > Dan Gahlinger backed out of the project and I am the maintainer
of
> > > TREK7
> > > > > now.
> > > > >
> > > > > For details see:
https://gunkies.org/wiki/TREK7
> > > > >
> > > > > Former TREK7 players please give me a shout!
> > > > >
> > > > > Ulli
> > > > > The VAXorcist
> > > > >
> > > >
> > >
>
> --
> Regards,
> Tarek Hoteit
>