Windows NT and 2000 did not have the "cut through" ability for apps to
talk to video without going through security proxies, thus games were
always terrible on them.
Windows XP was the first OS (well aside from Windows 95/ME/whatever)
that allowed fast access. This made it a security sinkhole, but everyone
loved it and that's why it was adopted as the standard for so long.
C
On 7/31/2024 9:57 AM, Jim Brain via cctalk wrote:
On 7/31/2024 7:25 AM, Liam Proven via cctalk wrote:
On Wed, 31 Jul 2024 at 06:14, Jim Brain via
cctalk
<cctalk(a)classiccmp.org> wrote:
In the interest of facts, I don't think this
is correct.
Windows NT 3.1 utilized the Windows 3.1 UI look and feel
https://en.wikipedia.org/wiki/Windows_NT_3.1
Windows NT 3.5 continued the 3.1 look and feel.
https://en.wikipedia.org/wiki/Windows_NT_3.5 OK, true but misses out a major
release, the best one of NT 3.x.
I think it would be simpler to say:
NT 3.1, 3.5 and 3.51 used the Windows 3.1 UI.
NT 4 used the Windows 95 UI.
I was trying to be a bit pedantic, since I was
correcting information in
the previous posting. I honestly did not remember 3.51, and I was not
sure if 4 used the WIn95 UI or a facsimile of it built from some of the
same source.
Windows 2000 used the same UI as Windows ME: it's a modified updated
version of the "Active Desktop" from Windows 98.
I was not aware (or,
maybe I was, but it's been long enough I forgot)
Windows 2000
was supposed to unify the OS variants, but it didn't quite make it
(though I think W2K moved the graphics subsystem into the kernel for
better performance),
No, that was NT4.
I think you're referring to the GFX subsystem move, and I stand
corrected. If you're referring to NT 4 being the unified OS, I would
disagree.
and
Windows XP was the first unified OS
It wasn't really "unified" in any
way. That was marketing spiel.
A poor choice of words. I did not mean to imply the
code was merged,
but that they had tried to offer feature parity in the WinNT tech.
Jim