Twiggys [was: Re: ka... ching!]

js at cimmeri.com js at cimmeri.com
Sat Oct 8 11:46:14 CDT 2016



On 10/8/2016 11:22 AM, Corey Cohen wrote:
>> On Oct 8, 2016, at 12:07 PM, "js at cimmeri.com"<js at cimmeri.com>  wrote:
>>
>>
>> The fact that a friggin' *movie* raises the value of something, also really irks me.  How did movies ever become the be-all, end-all?
>>
>> I'm sure others are irked as well by the intrusions of greed or irrationality into what can otherwise be a pure, unadulterated, hobby.  Isn't it funny that the word "adult" is used in "adulterated" -- as if the notion of adulthood renders things impure.  Well, in this case, certain forms of adulthood do due render this hobby impure.
>>
>> - J.
> I think you misunderstood my points.

I actually completely understood them.  
Maybe you misunderstand mine.


> The hobby has already changed.

Not for me it hasn't.  You write of "the 
hobby" as a monolith.  It's not 
monolithic; there's more than one hobby 
(or outcome), circling around these 
material items.  In other words, there's 
these material items out there in the 
marketplace (or that eventually reach a 
marketplace), and these items can go 
down different roads depending on why 
they're purchased.   There's *this* 
particular hobbyist road, then there's 
the investment road, the museum road, 
and so on.  Some people also combine 
purposes.



>   Just like the car collecting, comic book collection and just about most other hobbies when they mature.   The same type of people who complained about the price of an Xmen#1 because people would just buy and display them and not read them, complain when someone buys an ALTAIR to sit on their desk and doesn't turn it on.   Better that than the garbage heap, without money coming into our hobby it would eventually die out and many artifacts would be lost to the dump.

I think the people who complain about 
"Altairs just sitting on desks" might be 
doing so for at least one reason being 
because a particular purpose seems to 
violate the original spirit, intent, and 
purpose behind the creation.  I hear 
that a lot eg. "it's a shame it's just 
sitting there, not being used."

It's when other purposes come in, and 
begin to make this hobby purpose more 
difficult to engage in and 
"unobtainium", that the hobbyists 
lament.  If there were enough for 
everyone, then there'd be no complaining.


I partially disagree that money needs to 
come into *our* hobby to keep it alive.  
Rather, I hold that money needs to go 
into *their* investment purpose to keep 
THAT purpose alive.   I think we'd do 
just fine, paying reasonable amounts, to 
keep our hobby alive without these other 
purposes in the game.


- J.








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