Programming language failings [was Re: strangest systems I've sent email from]
Mouse
mouse at Rodents-Montreal.ORG
Sat Apr 30 16:07:08 CDT 2016
> In support of this, Iâ??d encourage everyone who works with C to read Chris $
> http://blog.llvm.org/2011/05/what-every-c-programmer-should-know.html
> http://blog.llvm.org/2011/05/what-every-c-programmer-should-know_14.html
> http://blog.llvm.org/2011/05/what-every-c-programmer-should-know_21.html
Reading this really gives me the impression that it's time to fork C.
There seems to me to be a need for two different languages, which I
might slightly inaccurately call the one C used to be and the one it
has become (and is becoming).
The first is the "high-level assembly" language, the one that's
suitable for things like embedded programming in what C99 calls a
standalone environment, kernel and low-level library implementations,
and the like, where you want to do whatever's reasonable from the point
of view of someone who knows the target machine architecture, even if
it's formally undefined by the language.
The second is more the language the author of those posts is talking
about, where the compiler is allowed to do surprising things for the
sake of performance.
The zero_array example slightly bothers me, because the optimization
into a memset is valid only when floating-point zero is all-bits-zero;
while this is something the compiler can know, and is true on "all"
machines, the way it's written doesn't call it out as a
machine-dependent optimization, quite possibly leading people to write
the memset themselves in such cases, producing a different bug.
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