SGI Indigo2 graphics options

David Brownlee abs at
Mon Mar 30 17:23:21 CDT 2015

On 30 March 2015 at 22:30, Jules Richardson
<jules.richardson99 at> wrote:
> On 03/29/2015 05:57 PM, David Williams wrote:
>> You should be able to power the machine up without drives or graphics
>> options. If no keyboard is detected, all console IO is directed to the
>> first serial port.
> ... and, we're up and running. No immediate problems, apart from a broken
> connector on the sled for the CDROM drive, which is really a non-issue right
> now as there's no CDROM drive in the machine anyway (and the disks have a
> viable OS).
> The High Impact board set has the optional 4MB of texture RAM, so I'll be
> looking for a copy of Quake 2 to run on it :-) It's got 384MB of RAM, which
> is likely a healthy amount; I think 512MB was the official max on these (and
> it sounds like they'd take a bit more with 128MB modules), but it already
> gets pretty toasty in there with the graphics options that it has.
> Oh, it turns out that it's an ex-Cray system. It looks like it's still got
> Cray-related data on there, but whether it's anything
> useful/interesting/non-sensitive etc. remains to be seen.

We had 640MB in quite a few R10k I2 boxes at Dreamworks. I seem to
recall issues with the Fore systems ATM drivers beyond that. (Don't
ask about Origin 2000 Fore ATM drivers and SGI 'lying sync' NFS
servers... "For all your data loss needs...")

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